The Praetor delivers a welcome address to the Foreman and his Engineers, who have come to excavate the rest of the Codex and attempt to activate it. After his speech, the Praetor notices several of the Cleric's Seraphim guarding a door. He dispatches the Special Operations Commander to investigate, but she is blocked when the Captain of the Seraphim arrives on the scene. When she returns with a lance of her Special Operations Elites, she finds the room empty and abandoned. However, unbeknownst to her, the Cleric had already ordered that the contents of that room be brought before him for interrogation. It is a prisoner: a Spartan known as Green 4.